Nucleus Compatibility

Unfortunately, not all plugins and mods are 100% compatible with Nucleus. This page lists some of the known issues, and what you can do to work around the issues.

If you know of another incompatibility, please visit us on Discord and talk to us about it.

This page was last updated 23 March 2020

  • Critical issues are where some function of Nucleus is seriously affected in a way server owners are not expecting and have no known workaround, other than removing the plugin in question. It is advised that server owners remove the plugin in question and find an alternative if they wish to use the Nucleus feature it affects.
  • Major issues are where some function of Nucleus is seriously affected in a way server owners are not expecting by default but a workaround exists to mitigate or fix the issue.
  • Minor issues are where some function of Nucleus can be mildy affected, possibly in an unwanted way, but is not enabled by default or has little impact on day to day server running and management. A workaround exists to restore or use the affected Nucleus functionality.
  • Info issues are really non-issues. Incompatibilities with this label tend to be wanted (such as a world management plugin taking over the `/world` command), and are documented here for completeness, along with how to restore or use Nucleus functions.
Mod/Plugin: UltimateChat. Affected Module(s): ignore.

UltimateChat does not respect player ignore lists

Critical

Reason: UltimateChat does not use the Sponge Chat event correctly and ignores the message channel set on the event. As a result, UltimateChat will send messages out to players on the ignore list, rendering Nucleus' ignore command useless for chat.

Resolution: None known.

Mod/Plugin: Simple Tags. Affected Module(s): chat.

Chat prefixes are not shown when using Simple Tags

Critical

Reason: Simple Tags overrides the "header" section of the chat message on a late priority and will remove anything there, including Nucleus tags.

Resolution: Remove SimpleTags (it is no longer under development anyway).

Mod/Plugin: Nucleus Mod. Affected Module(s): all.

The Nucleus Forge core mod causes a Duplicate Mod ID error when used with the Nucleus Sponge plugin

Critical

Reason: The Nucleus Core Mod uses the same mod ID as the Nucleus Sponge plugin. Forge will throw a Duplicate Mod ID error when trying to load this plugin with the Nucleus core mod.

Resolution: Do not use the Nucleus Core Mod. We will not change the Nucleus mod ID - it may break plugin compatibility and, honestly, we were first with it!

Mod/Plugin: UltimateChat. Affected Module(s): chat.

UltimateChat does not use the Nucleus chat formatting by default

Major

Reason: UltimateChat does not use the Nucleus chat formatting by default, but this can be used by adjusting your UltimateChat settings.

Resolution: Update your UltimateChat configuration to use Nucleus chat formatting.

Mod/Plugin: Ultimate Core. Affected Module(s): all.

Some commands and features don't work together when using Ultimate Core

Major

Reason: UltimateCore is another essentials style plugin and may conflict with Nucleus.

Resolution: Remove either UltimateCore, or be extra careful and ensure that modules do not conflict.

Mod/Plugin: ProjectWorlds. Affected Module(s): spawn.

Nucleus' First Spawn point may not be honoured for new players when using ProjectWorlds

Major

Reason: By default, ProjectWorlds will override Nucleus' first spawn mechanics.

Resolution: Update to a ProjectWorlds build after 2nd September 2019, and set "options.first_join.enable" to "false".

Mod/Plugin: ProjectWorlds. Affected Module(s): teleport, back, home, warp, spawn.

Cross world teleports, such as those via warping or returning to spawn via command, might be canceled by ProjectWorlds with a no permissions message

Major

Reason: ProjectWorlds has world access permissions that can block cross world teleports.

Resolution: Grant users the ProjectWorlds world access permission, which is "pjw.worlds.<worldname>".

Mod/Plugin: FTB Utilities. Affected Module(s): chat.

Chat prefixes and formatting are not shown when using FTB Utilities

Major

Reason: FTB Utilities alters the chat and may override the Nucleus configuration.

Resolution: Disable FTB Utilities chat-override options, specifically the option "B:override_chat".

Mod/Plugin: PokeTeams. Affected Module(s): chat.

Chat prefixes are not shown when using chatting in team or alliance using PokeTeams

Major

Reason: PokeTeams prevents the normal chat event from reaching Nucleus when chatting in teams or alliances.

Resolution: Do not allow team/alliance chat if you always want chat tags.

Mod/Plugin: Topography. Affected Module(s): teleport, back, home, warp, spawn.

Topography may block cross-world teleports

Minor

Reason: Topography has the ability to take control of cross-world teleports in non-standard configurations. SkyFactory 4 has some worlds with this option enabled by default, which blocks the Nucleus teleport commands

Resolution: Check topography configuration files for any "captureTeleports" options and remove them.

Mod/Plugin: ProjectPortals. Affected Module(s): teleport, back, home, warp.

ProjectPortals takes over some teleport related commands in non-default scenarios

Info

Reason: ProjectPortals may override some teleport related commands such as `/back`, `/warp` and `/home` if some of the ProjectPortals modules are enabled.

Resolution: Disable the module affecting the commands in PJP or prefix the command with "n", that is, "/back" -> "/nback".

Mod/Plugin: ProjectWorlds. Affected Module(s): world.

The /world commands are not Nucleus commands when using ProjectWorlds

Info

Reason: ProjectWorlds is a world management plugin and takes over the /world command.

Resolution: Use /nworld for Nucleus management commands.