Module: Jump - Module ID: jump

Introduction

The Jump Module allows players to make short distance teleports, either to a location in the light of sight or through walls, to the surface, or to get unstuck if the player gets stuck in a block.

The following are incompatibilities that may occur with this module, along with how to resolve the problem. For the full mod/plugin incompatibility list, see the compatibility page.

No plugin incompatibilities have been reported.

/jump
Module: jump
Perform a short range "jump" to the block they are looking at.

Aliases: jump j jmp

Root command aliases: /njump

Usage: /jump

Default Role: ADMIN

Basic Command Permission: nucleus.jump.base

Permissions

  • nucleus.jump.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /jump
  • nucleus.jump.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /jump
  • nucleus.jump.base - Default Role: ADMIN
    Allows the user to run the command /jump
  • nucleus.jump.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /jump

This command is an equivalent to the following command(s) in Essentials: /jump, /j, /jumpto

/thru
Module: jump
Teleport to the other side of a wall.

Aliases: thru through

Root command aliases: /nthru

Usage: /thru

Default Role: ADMIN

Basic Command Permission: nucleus.thru.base

Permissions

  • nucleus.thru.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /thru
  • nucleus.thru.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /thru
  • nucleus.thru.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /thru
  • nucleus.thru.base - Default Role: ADMIN
    Allows the user to run the command /thru
/top
Module: jump
Teleports the user (or target player) to the surface.

By default, /top will not teleport a player into an unsafe situation. This might result in moving slightly in the x or z directions, or not teleport the player at all. To teleport without regard for player safety, add "-f" to the command.

Aliases: top tosurface totop

Root command aliases: /ntop

Usage: /top [-f] [<player>]

Default Role: ADMIN

Basic Command Permission: nucleus.top.base

Permissions

  • nucleus.top.others - Default Role: ADMIN
    Allows the user to target other players using the command "top".
  • nucleus.top.base - Default Role: ADMIN
    Allows the user to run the command /top
  • nucleus.top.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /top
  • nucleus.top.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /top
  • nucleus.top.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /top

This command is an equivalent to the following command(s) in Essentials: /top

/unstuck
Module: jump
Attempts to nudge players by one block to unstick them, if possible.

Aliases: unstuck

Root command aliases: /nunstuck

Usage: /unstuck

Default Role: ADMIN

Basic Command Permission: nucleus.unstuck.base

Permissions

  • nucleus.unstuck.exempt.cost - Default Role: ADMIN
    Allows the user to bypass the cost for /unstuck
  • nucleus.unstuck.base - Default Role: ADMIN
    Allows the user to run the command /unstuck
  • nucleus.unstuck.exempt.cooldown - Default Role: ADMIN
    Allows the user to bypass the cooldown for /unstuck
  • nucleus.unstuck.exempt.warmup - Default Role: ADMIN
    Allows the user to bypass the warmup for /unstuck
Permission Suggested Role Description
nucleus.jump.base ADMIN Allows the user to run the command /jump
nucleus.jump.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /jump
nucleus.jump.exempt.cost ADMIN Allows the user to bypass the cost for /jump
nucleus.jump.exempt.warmup ADMIN Allows the user to bypass the warmup for /jump
nucleus.thru.base ADMIN Allows the user to run the command /thru
nucleus.thru.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /thru
nucleus.thru.exempt.cost ADMIN Allows the user to bypass the cost for /thru
nucleus.thru.exempt.warmup ADMIN Allows the user to bypass the warmup for /thru
nucleus.top.base ADMIN Allows the user to run the command /top
nucleus.top.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /top
nucleus.top.exempt.cost ADMIN Allows the user to bypass the cost for /top
nucleus.top.exempt.warmup ADMIN Allows the user to bypass the warmup for /top
nucleus.top.others ADMIN Allows the user to target other players using the command "top".
nucleus.unstuck.base ADMIN Allows the user to run the command /unstuck
nucleus.unstuck.exempt.cooldown ADMIN Allows the user to bypass the cooldown for /unstuck
nucleus.unstuck.exempt.cost ADMIN Allows the user to bypass the cost for /unstuck
nucleus.unstuck.exempt.warmup ADMIN Allows the user to bypass the warmup for /unstuck
The following configuration is the default for this module:
# The maximum distance a player can move using the /jump command. Negative values mean infinite - use with care.
max-jump-distance=350
# The maximum distance a player can move using the /thru command. Negative values mean infinite - use with care.
max-thru-distance=25
unstuck-distances {
    # The maximum distance vertically /unstuck can send you.
    height=1
    # The maximum distance horizontally /unstuck can send you.
    horizontal-radius=1
}